adding gaming layer

This commit is contained in:
sebastienPoussard
2023-04-28 10:38:00 +02:00
parent 6492d746d9
commit 3e0ab81349

View File

@@ -13,6 +13,7 @@
#define SYMBOLE 1
#define NAVIGATION 2
#define FUNCTION 3
#define GAME 4
/* ======
* MACROS
@@ -491,15 +492,29 @@
// -----------------------------------------------------------------------------------------
// | | F1 | F2 | F3 | F4 | | | | | | | | |
// | | F5 | F6 | F7 | F8 | | | | | ALT | | | GUI |
// | | F9 | F10 | F11 | F12 | | | | | | | | |
// | | F9 | F10 | F11 | F12 | | | | | | | | GAME |
// | CTRL| | | | | SHFT| |
bindings = <
&none &kp F1 &kp F2 &kp F3 &kp F4 &none &none &none &none &none &none &none
&none &kp F5 &kp F6 &kp F7 &kp F8 &none &none &none &kp LALT &none &none &kp LGUI
&none &kp F9 &kp F10 &kp F11 &kp F12 &none &none &none &none &none &none &none
&none &kp F9 &kp F10 &kp F11 &kp F12 &none &none &none &none &none &none &tog GAME
&kp LCTRL &none &none &none &kp LSHFT &none
>;
};
GAME {
// -----------------------------------------------------------------------------------------
// | - _ | Q | W | F | P | B | | J | L | U | Y | :; | + = |
// | TAB | A | R | S | T | G | | M | N | E | I | O | ' " |
// |ESC/SHT| Z | X | C | D | V | | K | H | ,< | .> | /? | ~ ` |
// |ENT/CTL| SPC | BCK | | SYM | SFT |GUI/FN|
bindings = <
&kp MINUS &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &column_invert &kp EQUAL
&kp TAB &kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O &apo LGUI 0
&mt LSHFT ESC &kp Z &kp X &kp C &kp D &kp V &kp K &kp H &kp COMMA &kp DOT &kp FSLH &tilde
&mt LCTRL RET &kp SPACE &kp BSPC &mo 1 &kp LSHFT &tog GAME
>;
};
};
};